Tue, 30 Nov 2004
Memo to self
I have just remembered why it is that I don't play computer
games.
Roughly 25 hours immersed in Neverwinter Nights -- in just 3
days -- is all it took. Now I'm on the wagon for at least 24
hours, because I need to (a) get some sleep and (b) get back to
work on rewriting GLASSHOUSE, and (c) the cats were complaining.
Avoiding computer games is a vital defense mechanism, in my case.
And it goes double for the kind of computer game that has
narrative drive and a nondeterministic story line and even --
horrors! -- rudimentary characterization. Like, uh, NWN, even if
it is just warmed-over AD&D. Okay, multi-player networked
AD&D with user-extensible bits and cracking graphics. After
that 25 hours or so of gameplay I'm still learning, and I'm maybe
halfway through the introductory module, and have about five more
stacked up behind it -- I reckon I could easily lose six months
in here if I don't exert iron self-control.
(I'm just wishing I'd tried it earlier in the chest bug from
hell.)
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