foresterr
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Commented on From Here To The Holodeck
I'd guess cues from accomodation are another form of depth perception (especially short range), but that's out until we can get lightfield displays....
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Antistone commented on
From Here To The Holodeck
Augmented reality has its own set of technical challenges, mostly to do with getting the virtual elements to correctly line up with the real-world elements. You need to detect your real-world position with great speed and accuracy, and possibly recognize and react to changes in your real-world environment. People are working on this too, of course, but it's not obviously easier than pure VR. (Well, depending on what range of experiences you expect each to replicate.) Augmenting a specific, highly controlled environment like a laser-tag arena would be easier, but also greatly reduces your potential number of customers....
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Andreas Vox commented on
From Here To The Holodeck
I'd also be more interested in AR than VR. For one, there is more real world to augment than there are VR worlds. :-) There is also research on creating VR worlds from real, either from photo + laserscans or just from photos....
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Antistone commented on
From Here To The Holodeck
there is more real world to augment than there are VR worlds By what metric?...
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Andreas Vox commented on
From Here To The Holodeck
I was inclined to say "volume", but I'll amend that to recognizable complexity. VR worlds have to be build, so either you rely on algorithms which deliver less diversion, or you create them manually, which consumes a lot of time and imagination. Real world will also always have more ways to interact with it. Just imagine what it would take to recreate the experience of a kid exploring a small wood: trees to climb, leaves, stone and sticks on the ground, ability to use or break a stick, or throw a stone. Find bird nests with eggs in it, experience...
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JohnS commented on
From Here To The Holodeck
Consider Guitar Hero. Knowing how to play guitar may actually be a detriment here. I'm no virtuoso, but I've been playing for 50 years. I just can't get the hang of Guitar Hero...
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