Mysterystain
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Commented on Science-fictional shibboleths
Pretty late to this party, but Star Trek teleporters annoy the hell out of me. Humans as a species have access to a technology that can manipulate matter on a molecular level. It's too big a thing to allow any...
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Robert Prior commented on
Science-fictional shibboleths
Weirdly, I dreamed last night that I was playing a board game. Ticket to Ride: Post-Earthquake LA It was really fun trying to build routes through the city. Rail, road, sea. Special cards included engineers to repair routes, and aftershock cards to damage routes. As usual with dreams, the memory is too fuzzy to try to actually create the game. For instance, it had a really nice map of LA, and I have no idea what LA looks like but I'm certain it's not like that map :-) But I'm certain there's a market* for a disaster-recovery game, if it...
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paws4thot commented on
Science-fictional shibboleths
Well, the Aftershock cards would be a new addition to the Ticket to Ride rules set....
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Dirk Bruere commented on
Science-fictional shibboleths
I remember discussing that in the officers mess in Rheindahlen at the time. I was the only one arguing they should not have fired....
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Robert Prior commented on
Science-fictional shibboleths
Yup. And the Ambrosia cards. No idea how they were used, but they were there*. Must have been time travel rules in the game :-) Why my subconscious include them is obvious, but I'll have to ignore them if I want to turn this dream into a game. Or make a very different game* :-) **Ticket to Ride: Deep Time?...
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Moderator Alan commented on
Science-fictional shibboleths
OK people, this thread has gone on way longer than usual, but as it has finally gone quiet I am now closing it. For those that are interested, it is well over 600 comments longer than the previous record holder...
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