Voidhawk

Voidhawk

  • Commented on Playtime is over
    >I would posit that there are very few individuals capable of "this manipulative stuff semi-mechanically," as there are far too many variables to control. Both Intellectual understanding and intuitional leaps must occur for accurate manipulation at that level. Oh, certainly....
  • Commented on Playtime is over
    No, that wasn't what I was thinking of (though it goes straight to the top of the reading pile). It was definitely new science at the time I read it and I wasn't even alive in 1970! Now I definitely...
  • Commented on Playtime is over
    >(It's amazing what self-organizing dissipative structures can do to preserve energy gradients. Almost like they're alive.) I read a very interesting paper a while back (few years maybe? My memory is... not accurate) that basically proposed this was what life...
  • Commented on Playtime is over
    Offering a counter-point, I would just like to say (since we are past 300) that Catina: your words are being heard. I tried to write a long post on it and what it means to my small intersection of ~weird/wyrd...
  • Commented on Suspense is the key
    I find that the stories with a rigidly defined beginning to be far stranger than those that start in the middle of something. After all, history doesn't work like that: everything is happening all the time, with threads going far...
  • Commented on We'll all go together when we go
    If the amount of energy needed to perform an operation is infinitely divisible, does that mean you could create a computer that could continue to operate through the heat-death of the universe? (Albeit presumably very slowly.)...
  • Commented on We'll all go together when we go
    http://file.scirp.org/pdf/CWEEE_2013071113213239.pdf We know how to blow up the sun. It is well within our current technology to brute-force, just very expensive. But if you want a guaranteed 100% kill count, this is your method!...
  • Commented on Constitutional crisis ahoy!
    Write in notepad, then copy-paste....
  • Commented on Why Should You Care About Virtual Reality? Because It's A Source Of Hope.
    It takes away from the fantasy, but yes: you can wear clothes over a plug suit (so long as you don't mind them getting covered in LCL). On the actual subject, being able to be touched by people on the...
  • Commented on Constitutional crisis ahoy!
    >All the candidates then get voted on by the members of the 1922 Committee, least popular gets booted in each round. ...wait, are they using an arcane version of AV? The rest of us get stuck with First Past The...
  • Commented on Constitutional crisis ahoy!
    Philosphical question I've been pondering lately: Suppose you are guaranteed a leader who is both Incompetent and Evil (as we often are). Would you prefer one who is more Evil, or one who is more Incompetent? Do you choose Incompetance,...
  • Commented on The unspeakable truth
    The whole thing seems to be a "lesser of two evils" situation. Or "how do you wish to be screwed over" for the pessimists viewpoint. On the one side, I have witnessed first hand the callousness and inability to act...
  • Commented on Deploying the monomyth in Space Opera
    What happens if you follow all three paths simultaneously, and at regular intervals cross-breed? Variation is the key to a healthy species after all....
  • Commented on Deploying the monomyth in Space Opera
    This is fantastic. Assuredly unwritable and unreadable, but fantastic none the less. I posit organisations in this setting might train operatives to be unreliable-narrators in their own heads, to best be able to manipulate and surf the genre-swaps. A battle...
  • Commented on Deploying the monomyth in Space Opera
    God, I hate the Monomyth so much. It's one of the worst kinds of extreme reductionism. (The actual worst is Strauss–Howe generational theory, which does the same stuff but applied to real people/history instead of stories. But this isn't the...
  • Commented on A Storm Of Stories
    Huh. I didn't realise Megagames were still going on. My dad ran one back in the 1990s simulating Gulf War 1: it was held in a church hall using intercoms to comunicate information between factions and the GMs. I beleive...
  • Commented on A Storm Of Stories
    >Interesting. From my personal perspective I see an increased reliance on gatekeepers, by which I mean trusted people who can provide on-target recommendations. >To a degree critics have always provided this function, but they are very inefficient; nowadays there are...
  • Commented on Random thought for the day
    >Yes, that premise never made financial sense to me. What does Evil Monopolist Corporation DO with all the wealth it acquires this way? Fundamentally? Enslave everyone who takes the pill. Money is merely the ability to get someone to do...
  • Commented on Ia, Ia, Google Fthagn
    You can dismantle any theological arguement you like, but denying the existance of the subject is insane. Theology has more in common with history than pure philosophy, being as much the study of people than in any way attempting to...
  • Commented on Ia, Ia, Google Fthagn
    I wrote this post rather late at night, and I don't think I did it very well. A more concise version of the same arguement is: 1) If an omnipotent being wanted me to believe, I would already be believing....
  • Commented on Ia, Ia, Google Fthagn
    I have a suggested test for whether or not you should beleive in any particular deity, Great Old One, or other BSF: 1) To prove the existance of god fundamentally requires a miracle: something that defies the nature of the...
  • Commented on Ia, Ia, Google Fthagn
    To me, the main difference between Lovecraft of the past and Lovecraft of the present is the distance of the Great Old Ones. In the original works the Great Old Ones are (with certain exceptions of course) far off, asleep,...
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