icehawk

icehawk

  • Commented on Unforeseen Consequences and that 1929 vibe
    As an aside about Bitcoin... Keynes had the very best quite about financial bubbles, which is that: "The market can stay irrational longer than you can stay solvent" It goes with a Minksy quote: "A financial crisis happens more slowly...
  • Commented on Unforeseen Consequences and that 1929 vibe
    " I don't believe that "the law" is whatever set of rules the people in power choose to enact. I think that there are objectively valid principles of law, just as there are objectively valid principles of engineering or medicine...
  • Commented on Unforeseen Consequences and that 1929 vibe
    "A working distributed cryptocurrency model is inimical to the interests of billionaire monopolists who want to get rich by imposing rent-seeking practices on the immobilized peasantry " A working distributed cryptocurrency model is also inimical to: - fair taxation -...
  • Commented on Are VR esports going to become a thing?
    Muscle Memory can definitely be a trap. Important thing I tell kids I coach: Practice does not make Perfect, Practice makes Permanent. Practicing bad technique makes you worse. (bad frisbee throwing/catch technique in my case, since I coach Ultimate). That...
  • Commented on From Here To The Holodeck
    I think choosing what should be, and should not to be, realistic will be one of the hardest parts of the VR genres as they develop. Because why would most people want *realistic* martial arts or e-sports in VR? Consider...
  • Commented on From Here To The Holodeck
    "Visualisation is something that's going to be massive in VR." Finding good visualizations for data is really hard. I mean, *really* hard. Despite literally centuries of experience, we're still working on how to do that well in 2D. If you'll...
  • Commented on From Here To The Holodeck
    Not a translator, an environment that encourages interaction with language, by copying how others use it (because kids learn best by seeing their peers use language). Though with virtual puppets as one's peers. Think language immersion, in VR, crossed with...
  • Commented on From Here To The Holodeck
    I don't know how fragmented it is, but my hope is "very". My one current foray into VR is the beginnings of an attempt to build the VR love-child of Duolingo and Sesame Street, for pre-schoolers, using Unity. It has...
  • Commented on From Here To The Holodeck
    " First, we have "weak VR" -- things like Minecraft or The Sims that are sufficiently absorbing ("immersive") that you can lose yourself in them and fool yourself that you're actually there. But in no way do they feel real:"...
  • Commented on Crib Notes: Empire Games
    "I use the term simply to refer to situations where the population becomes too large for the resources available to sustain it (whether by population increasing, resource availability falling, or both)." If your point is simply that humanity has some...
  • Commented on Crib Notes: Empire Games
    "1) Drop the money talk. That is pure obfuscation and tends to lead to faith in magic as a solution. "Income" and "economic growth" are irrelevant, it's food supply and population growth that matter. The same concepts apply to all...
  • Commented on Crib Notes: Empire Games
    Oh, and transport! Agriculture gets much more efficient because of transport. Grow crops that suit the climate, ship'em out, ship in what you want in return....
  • Commented on Crib Notes: Empire Games
    "4. How many of the gains in agriculture in our world could have been achieved without industrialization? How many of them could have been achieved by an agrarian society with just oil and hydropower? I have no familiarity with agriculture,...
  • Commented on Crib Notes: Empire Games
    """And by 1870 we'd already escaped the Malthusian trap." 'Escaped'... Delayed would be more like it." Nope. Escaped. From 80BC to 1700AD standard of living for most people living in Europe changed only slightly. Similarly true in Asia, give or...
  • Commented on Burn The Programmer!
    "I tend to think that magic IS science, except for differences in our cultural baggage and that minor detail of whether or not it works" I think you're right. The attempts to understand and use the hidden forces and characters...
  • Commented on Burn The Programmer!
    " society at large might be getting a bit skeptical of the tech giants, Silicon Valley, and so on... ...a lot of it is straight-up fantasy novel 101 'Reactions To Wizardry'." Is there some pushback against programmers out there? Because...
  • Commented on Crib Notes: Empire Games
    "Agriculture is also backward by our standards, leading to a lower carrying capacity than our own world. " At risk of stating the obvious.... The biggest effect there is probably not "how big can your population be", but rather "how...
  • Commented on Crib Notes: Empire Games
    "So how quickly has code 'evolved'?" I think the change in technologies has slowed considerably. A developer graduating from university with a Comp Sci degree in 1997 would find most modern codebases very readable and comprehensible. A developer from 20...
  • Commented on Crib Notes: Empire Games
    "It's also big enough that the people developing parts of C++ will not be familiar with other parts that are being developed" I hate that. Really, really hate that. Code is meant to be readable, and easily understood. Most important....
  • Commented on Crib Notes: Empire Games
    "Perl 4... " Speaking of which, I haven't sparked up on the comments about C++ because I don't have enough experience in modern C++. But I can say that supporting a very large C++ app written in the early 90s,...
  • Commented on Crib Notes: Empire Games
    "People can use whatever tools they like." I can only assume you don't do work for large corporations. Sadly inappropriate choice of tools - and a ridiculous unwillingness to fund upgrades to tools used by existing apps - is a...
  • Commented on Crib Notes: Empire Games
    "Perl 4... to describe its code and behaviour as appalling is, if anything, too kind." Far too kind. I must have done something truly appalling in a previous life, for as karmic payback I and my team are the 'experts'...
  • Commented on Crib Notes: Empire Games
    Catch the 5:40am EuroStar from London and can be in Lyon by noon. 5hr 15 min to go 600 miles (there's a 1-hr time-zone change). And that includes a 40-minute connection in Paris. So I can very easily believe a...
  • Commented on Crib Notes: Empire Games
    "On that note, palletised and containerised transport would make a huge difference." Oh, yes! If you're talking 1950s-60s technology then without containerization a majority of freight cost, and time taken, for shipping is the loading/unloading cost at port. I've read...
  • Commented on Crib Notes: Empire Games
    "My view remains that, if you want to solve a problem, you first have to understand it." If by "understand it" you mean "understand the cause of the problem", then I think that's false. Both in the general case and...
  • Commented on Crib Notes: Empire Games
    "I don't know of any competent research on why males are more likely to speak up in public than women, but I do know the politically correct arguments are essentially just polemic" That seems a very odd claim to me....
  • Commented on Crib Notes: Empire Games
    "Exactly so - the real test of "good code" is not how long it takes to write, but how long it takes to understand 10 years from now, when the guy who wrote it has gone on to other things...
  • Commented on Crib Notes: Empire Games
    Here's a quote from wikipedia "Agriculture in the United States": "In 1870, almost 50 percent of the US population was employed in agriculture.[16] As of 2008, less than 2 percent of the population is directly employed in agriculture.[17][18]" A 25...
  • Commented on Crib Notes: Empire Games
    "However, thinking about this from the point of view of the story, it seems to miss the real areas where borrowed tech matters." Absolutely. Jumping to modern corn, wheat and rice hybrids would likely make a vastly bigger jump in...
  • Commented on Crib Notes: Empire Games
    "It's a very fuzzy world when you start deciding what is and is not a programming language.." I agree completely. Notions such as "programming", "programming language", "computing", "algorithm", etc make nice intuitive sense. But poke them hard and the limits...
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